Altus Mapping Engine JavaScript API Reference - v2.0.ut.2153.g60764257e - Tuesday May 16, 2022 | SDK Documentation | Builds | BA3 Home |
Controls the atmospheric and lighting systems More...
Public Member Functions | |
void | setLightingType (LightingType lightingType) |
Sets the lighting type. See Lightingtype. More... | |
void | setStarsEnabled (bool bEnableStars) |
Show or hide stars. More... | |
void | setSunTextureEnabled (bool bEnableSun) |
Show or hide the Sun sprite. More... | |
void | setAtmosphereAlpha (float atmosphereAlpha) |
Set the atmosphere tranparency. 0.0 is fully transparent and 1.0 is fully opaque. More... | |
void | setSunLocationType (LocationType locationType) |
Set the Sun location type. See LocationType. More... | |
void | setSunLocation (GeographicPosition2D location) |
Set the Sun position, relative to the specified coordinate. See LocationType. More... | |
void | setSunTexture (Texture texture) |
Set the Sun sprite texture. Use this if you want to have a specific sun image. More... | |
void | setBackgroundColor (Color color) |
Set the background color of the Altus render target. You will see this when zoomed really far out, looking out into space. More... | |
Controls the atmospheric and lighting systems
void AltusUnified::Atmospherics::setAtmosphereAlpha | ( | float | atmosphereAlpha | ) |
Set the atmosphere tranparency. 0.0 is fully transparent and 1.0 is fully opaque.
void AltusUnified::Atmospherics::setBackgroundColor | ( | Color | color | ) |
Set the background color of the Altus render target. You will see this when zoomed really far out, looking out into space.
void AltusUnified::Atmospherics::setLightingType | ( | LightingType | lightingType | ) |
Sets the lighting type. See Lightingtype.
void AltusUnified::Atmospherics::setStarsEnabled | ( | bool | bEnableStars | ) |
Show or hide stars.
void AltusUnified::Atmospherics::setSunLocation | ( | GeographicPosition2D | location | ) |
Set the Sun position, relative to the specified coordinate. See LocationType.
void AltusUnified::Atmospherics::setSunLocationType | ( | LocationType | locationType | ) |
Set the Sun location type. See LocationType.
void AltusUnified::Atmospherics::setSunTexture | ( | Texture | texture | ) |
Set the Sun sprite texture. Use this if you want to have a specific sun image.
void AltusUnified::Atmospherics::setSunTextureEnabled | ( | bool | bEnableSun | ) |
Show or hide the Sun sprite.